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Dodgeball Odyssey

← Return to Dodgeball Odyssey

Devlog

  • 12/19/2019 3D and Bouncing balls!
    December 19, 2019 by Signmon
    The game is now 3D! The 3D update has actually been up for a while, we just forgot to make a dev log for it. Teams -New team: TALL General -Balls now bounce off of the ground and walls! -The AI should... Continue reading
  • 6/27/2019 Customization Update
    June 28, 2019 by Signmon
    Customization -After the main menu screen is now a customization screen! -This allows you to choose your team name, team color, and up to a 4 letter abbreviation which shows up on the banner! General... Continue reading
  • 5/22/2019 Patch Notes
    May 22, 2019 by Signmon
    General -Added a height variable to the dodge balls for better collisions and better catching mechanics -Added a pause feature which can be activated/deactivated using the escape key -Fixed the countd... Continue reading
  • 5/16/2019 Patch Notes
    May 16, 2019 by Signmon
    Music and sound -Added new music tracks -Added some sound effects General -Changed the cross hair sprite -Added a sprite so you can tell where the mouse is -Depth of each object is now related to its... Continue reading
  • 5/13/2019 Patch Notes
    May 13, 2019 by Balboni
    1
    5/13/2019 Patch Notes #1 General - Character sprites now flip to face the direction they are moving - Added a round victory screen - Fixed randomization of team banners on back wall - Adjusted shadows... Continue reading
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